Virtual on cyber troopers pc download






















I had no idea what I was in for. The graphics are excellent, considering the time it was released. The arenas are somewhat simplistic, but well textured with beautiful backgrounds.

The VR's "mechs" that the characters pilot are nice looking, and all have great animations. I've heard that the game runs pretty bad on older PC's, and it was running poor on mine, until I switched the "motion type" option from "fast" to "smooth". Textured, transparent explosions, weapon trails, and projectiles are plentiful. It is, graphically, the closest to the Model 2 version, and it's nice to see the somewhat better looking arenas and VR's after playing the Saturn version so long.

The sound is what you'd expect from SEGA, which isn't exactly bad, yet it isn't exactly ground-breaking. The sound effects all sound as you'd expect them to, and they are very plentiful. In fact, it's possible to tell what VR's are being used in a match simply by listening to the sound effects, which is saying something. I have noticed that the sound is somewhat inferior to the Saturn and Model 2 versions in the sense that sometimes it doesn't play certain sounds , but it's hardly even noticeable.

Also, The announcer sounds like Macintosh Simpletext speak, and fits well with the game. The music is good, yet not what I'd call "classic". It's all mostly of the J-popish sort, with some "heavier" songs in there.

Of course, the most remarkable aspect of this game is the gameplay. The gameplay is, as I said earlier, a mix of a third person shooter and a fighting game. Granted, it's probably nine-tenths fighting game and one-tenth shooter, but that's not quite apparent at first.

You basically select a VR to pilot, and enter a small arena with one other mech. Each VR can sidestep, crouch, dash, and jump, among other things.

There are three weapons per VR, and it's possible to shoot countless variations of each. Also, there is a great close combat system, which allows for some incredible fights. Not only is it one of the most original fighting games ever made, but, like any other good fighting game, it is also VERY complex.

The more you play it, the better you can get. A "newbie" at this game has absolutely NO chance of winning against an expert, and watching two great players fight is nothing short of breathtaking.

There are plenty of small details that can be learned over time, and tons of room for players to create their own techniques and "style". The control scheme, if you have the twinsticks or a twinstick setup , is dead on.

I'm amazed that something this complex fits on two joysticks and four buttons, and everything works so well. Your VR does what you want it to do, the millisecond you want it to. I do, however, have one minor quibble about the gameplay. When a lot of players start off, they have a tendency to do a lot of dash namely side-dash and jump attacking repeatedly.

Usually, they see no logical reason why they shouldn't the logical reason: Long pause afterwards, side-dash and jump attack shots aren't very powerful or homing. Second, they don't know about the little miracle called "jump-cancel". When you jump, you lock onto the other player. Since turning is very slow and clumsy, it is MUCH better to jump, then cancel the jump by guarding. Want more? Advanced embedding details, examples, and help!

Initially, the game was to be released under the title "Virtual On" in Japan and "Cyber Troopers" in North America, but ultimately these two names were combined into a single title for both regions.

Thank you very much! Reviewer: Elemhunter - - October 23, Subject: Thanks. Felt like replaying this, very convenient. Community Collections. The basic idea was mech fighting, although it wasn't exactly the most traditional fighting game ever created. The game was and still is very innovative, especially in terms of gameplay. Also, it had a very unique control scheme, which used a strange dual joystick setup not to say it was the first game to do so.

When I first played Virtual On in or so, I fell in love with it. I liked that is was an unlikely mix of a third person shooter and a fighting game, a bunch of agile mechs beating the parts out of each other, and incredible visuals, among other reasons. Granted, I only really thought of it as a fun diversion, just for dashing about and shooting your opponent. I had no idea what I was in for. The graphics are excellent, considering the time it was released. The arenas are somewhat simplistic, but well textured with beautiful backgrounds.

The VR's 'mechs' that the characters pilot are nice looking, and all have great animations. I've heard that the game runs pretty bad on older PC's, and it was running poor on mine, until I switched the 'motion type' option from 'fast' to 'smooth'.

Textured, transparent explosions, weapon trails, and projectiles are plentiful. It is, graphically, the closest to the Model 2 version, and it's nice to see the somewhat better looking arenas and VR's after playing the Saturn version so long. The sound is what you'd expect from SEGA, which isn't exactly bad, yet it isn't exactly ground-breaking. The sound effects all sound as you'd expect them to, and they are very plentiful.

In fact, it's possible to tell what VR's are being used in a match simply by listening to the sound effects, which is saying something. I have noticed that the sound is somewhat inferior to the Saturn and Model 2 versions in the sense that sometimes it doesn't play certain sounds , but it's hardly even noticeable. Also, The announcer sounds like Macintosh Simpletext speak, and fits well with the game. The music is good, yet not what I'd call 'classic'.

It's all mostly of the J-popish sort, with some 'heavier' songs in there. Of course, the most remarkable aspect of this game is the gameplay. The gameplay is, as I said earlier, a mix of a third person shooter and a fighting game. Granted, it's probably nine-tenths fighting game and one-tenth shooter, but that's not quite apparent at first.

You basically select a VR to pilot, and enter a small arena with one other mech.



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